The installation client-side should be straightforward. All you need is to do is copy the files from your RagnaShield package, which should include your client executable, cps.dll and msvcp100.dll. Your players may have to install the Microsoft Visual C++ 2010 SP1 Redistributable Package (x86) ( -ca/download/details.aspx?id=8328). Server-side installation will be done for you by the RagnaHosting Team for free. We support the latest versions of the 2 major emulators, rAthena and Hercules. And we can install it for rAmod as well. If there are enough requests for eAthena / eAmod emulators, we will add support for those too.
Every time a player connects to his account, various hardware IDs are retrieved from the computer, such as the MAC Address, the CPU ID, Disk ID and Motherboard ID. This information is then sent to the server and stored in the `login` table. The purpose of this feature is to create a fingerprint of the player's computer capable of ensuring you they will not come back after a hardware ban. The player's hardware IDs are then compared to the ban list to see how much of a match they are. This setting can be modified from ragnashield.conf with ban_sensitivity. Advanced File Hashing (including those inside GRFs)You can hash as many files as you wish within your RO folder or your GRFs. RagnaHosting already provides a default list to prevent no-delay sprites by protecting the default job sprites,
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Download File: https://urluss.com/2vAV1u
Just a question, What if RagnaShield is currently Installed and implemented to a server, then the server owner want's to change it's gameguard. Can It change it without letting the players re download the whole lite or full client again? 2ff7e9595c
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